Education output

Publication

1. SDGs Design School Exploration 1.0

This handbook summarizes the activities of a project between SDGs Design School and Fukusho High School.

2. Journal

  • Loh, W. L., Shimomura, M., & Zhang, Y.F. (2020). Unlocking Creative Minds to Engage SDGs Through Design Education in Japanese High School. In Proceedings of the 22nd International Conference on Engineering and Product Design Education (E&PDE 2020) https://doi.org/10.35199/EPDE.2020.16
  • Loh, W. L., OGO, M., Zhang, Y.F., & TAKANO, N. (2021). Mitigating Group Discussions In Design Activities For Japanese High Students During COVID-19 Pandemic. In Proceedings of the 23rd International Conference on Engineering and Product Design Education (E&PDE 2021) https://doi.org/10.35199/EPDE.2021.47
  • Zhang, Y.F., Shimomura, M., Takano, N., & Loh, W. L. (2021). Design for SDGs プロジェクトケーススタディ: デ ザイン思考を用いた高校生向けSDGs教育可視化ツー ルの提案. 芸術工学研究 : 九州大学大学院芸術工学研究院紀要, 34, 73-78. https://doi.org/10.15017/4372253
  • Shimomura, M., Loh, W. L., & Zhang, Y.F. (2022). SDGsデザインスクール教育ツールの共創-福岡市立福翔高校とのパイロットプログラム-. 共創学, 4(1), 1-11.
  • Loh, W. L., Takano, N., Shimomura, M., & Zhang, Y. (2022). INTERVENTIONS REQUIRED TO SUPPORT JAPANESE HIGH SCHOOL TEACHERS TO FACILITATE DESIGN-BASED PROJECTS. In Proceedings of the 24th International Conference on Engineering and Product Design Education (E&PDE 2022) https://doi.org/10.35199/EPDE.2022.47
  • Zhang, Y.F., Loh, W. L., Takano, N., Shimomura, M., & Cruz, C. (2022). IDENTIFYING ISSUES IN TEACHING THE PROBLEM-FINDING STAGE FACED BY INSTRUCTORS: A CASE STUDY ON SDGS CHALLENGE PROJECT IN HIGH SCHOOL. In Proceedings of the 24th International Conference on Engineering and Product Design Education (E&PDE 2022) https://doi.org/10.35199/EPDE.2022.58
  • Loh, W. L., OGO, M., Zhang, Y., Takano, N., & Shimomura, M. (2022). Readjusting design education for Japanese high school students during the Covid-19 pandemic: A case study to investigate students’ attitude in using online whiteboard for group discussions during design activities. In [ ] With Design: Reinventing Design Modes: Proceedings of the 9th Congress of the International Association of Societies of Design Research (IASDR 2021) (1 ed., pp. 1527–1545). Springer Singapore. https://doi.org/10.1007/978-981-19-4472-7_100

Tools

EduCard

As part of the educational tools developed by the SDGs Design School, the utility cards are developed to assist participants to go through the design process to solve real-world problems on their own.

A set of prototype cards can be found in the link below:
https://issuu.com/design.education/docs/sdgs_

WorksSheet

The worksheets are a set of educational tools to guide participants go through the design process in solving real-world problems